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3/75
Last checked 19 s ago
Wiped 2 d ago
Procedural Map
RustyCucumber [SOLO/DUO/TRIO][X3 SCRAP] Server admin? Sign in with Steam to claim this server.
117 ms · Chicago
Jitter 0 ms
Last checked 7 m ago
0 / 50 players
Procedural Map
3x Max 3 14 days live Avg ping 119 ms Avg jitter 3.1 ms Wipe cycle 7.7 ±6.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 188.210.51.6:28015
First seen 18.09.2026
Last wipe: (14 h ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| 13.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 25 · 11:40 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
16 full · 0 partial · 0 offline · 15 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUSTYCUCUMBER
SOLO / DUO / TRIO
BIWEEKLY WIPES
3X SCRAP + SCRAP COMPONENTS
SMALL MAP
LOW POP
VANILLA + SMALL QUALITY OF LIFE IMPROVEMENTS
Vanilla Rust with a few quality of life improvements.
Only scrap and scrap-related components are 3x.
No pay-to-win.
The server is restarted daily at 4:00 UTC.
BattleMetrics: rs02t?KaozJ^0%nM80%qc#
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 116 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 117 ms | 0 |

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3/75
Last checked 19 s ago
Wiped 2 d ago
Procedural Map


|PurgeNights |Real Physical Symptoms
2/100
Last checked 4 m ago
Wiped 2 d ago
Extraction
Europe
Live / All 3X
1/40
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.