[EU/PT] Lisboa max
Europe
5 team ( Portuguese server )
11/50
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
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137 ms · Chicago
Last checked 3 m ago
0 / 50 players
Custom Map
15 days live Avg ping 141.8 ms Avg jitter 9 ms Wipe cycle 7.2 ±3.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 83.223.173.30:28015
First seen 18.09.2026
Last wipe: (13 h ago)
| Wiped | Days since previous |
|---|---|
| 11 | |
| 3.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Oct 3 · 17:38 UTC Median daily peak 3 (median of daily peaks, not average population)
1 full · 0 partial · 6 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 137 ms | 0 | |
| Online | 145 ms | 2 | |
| Online | 145 ms | 2 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 2 | |
| Online | 143 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 144 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 176 ms | 2 | |
| Online | 138 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 2 | |
| Online | 143 ms | 1 | |
| Online | 141 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 136 ms | 1 | |
| Online | 145 ms | 0 |
Europe
5 team ( Portuguese server )
11/50
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Europe
1/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

Europe
Server
1/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.