
[ESP] HISPALAND [PVE]
Europe
|[100% Gratis]|[Eventos]|[Estable]|
11/100
Last checked 30 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 m ago
0 / 32 players
Procedural Map
1x Max 2 15 days live Avg ping 124.9 ms Avg jitter 4.7 ms Wipe cycle 3.2 ±2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 82.223.139.136:28015
First seen 18.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| 6.6 | |
| 2.3 | |
| 2.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 21 · 14:46 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 3 offline · 14 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
★ 100% VANILLA — EU SERVER ★
• Map wipe every 2 weeks: on the 4th and the 19th of each month, at 6:00 PM Paris time (CET/CEST)
• Fresh random seed on every wipe — procedural map, size 3000
• Blueprints are KEPT between wipes — they only reset on Facepunch forced wipes
• No mods, no plugins, no kits, no VIP, no pay-to-win: pure vanilla rates (x1)
• 32 slots — active admins, fair play, no admin abuse
• Hosted in the EU — low ping for French and European players
─────────────────────
★ 100% VANILLA — SERVEUR EU ★
• Wipe de la map tous les 15 jours : le 4 et le 19 de chaque mois, à 18h00 heure de Paris
• Nouvelle seed aléatoire à chaque wipe — map procédurale, taille 3000
• Les blueprints sont CONSERVÉS entre les wipes — remis à zéro uniquement lors des wipes forcés de Facepunch
• Aucun mod, aucun plugin, pas de kits, pas de VIP, pas de pay-to-win : du vanilla pur (taux x1)
• 32 slots — admins actifs, fair-play, zéro abus admin
• Hébergé en Europe — ping bas pour les joueurs français et européens
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 123 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 135 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 122 ms | 0 |

Europe
|[100% Gratis]|[Eventos]|[Estable]|
11/100
Last checked 30 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.