[UK]RustyBucket 3x PVE banner

[UK]RustyBucket 3x PVE

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 1 m ago

1 / 50 players

RustyBucket

3x 56 days live Wipe halving: 2 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 185.36.205.105:28135

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 185.36.205.105:28135

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Sep 25 · 20:59 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe0246Aug 7Oct 3

57 full · 1 partial · 0 offline · 33 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

Our 3x PVE rust server

Recent history from Chicago

Checked Status Ping Players
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 1
Online — 1
Online — 1
Online — 0
Online — 2
Online — 0
Online — 0
Online — 0
Online — 1
Online — 3
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 2
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 0
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0

Other 3x servers in United Kingdom (low ping)

3x|Solo/Duo/Trio|Noob Friendly|RNC

1/100

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 38 avg wipe peakVanilla

Procedural Map

81 ms· Chicago

Jitter5.8 ms

GB RUST |

Europe

SOLO ONLY | 3X | TUE SAT

0/100

Last checked 4 m ago

Wiped 2 d ago

3x GatherMax 16 avg wipe peakVanilla

Procedural Map

82 ms· Chicago

Jitter3.5 ms

| 3X | SOLO/DUO/TRIO | JUST WIPED

0/150

Last checked 4 m ago

Wiped 19 h ago

3x GatherMax 32 avg wipe peakVanilla

Procedural Map

87 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.