

[UA/RU] ★ Rustfield.eu
Europe
★ X10 | KIT | LOADOUT | APACHE
0/125
Last checked 2 m ago
Wiped 10 h ago
Server admin? Sign in with Steam to claim this server.
121 ms · Chicago
Jitter 3.8 ms
Last checked 2 m ago
8 / 101 players
Procedural Map
56 days live Avg ping 127.2 ms Avg jitter 11.1 ms Wipe cycle 9.8 ±10.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 178.158.236.252:28015
First seen 07.08.2026
Last wipe: (11 h ago)
| Wiped | Days since previous |
|---|---|
| 1.3 | |
| 24.3 | |
| 3.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 14 Sep 24 · 11:26 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
46 full · 1 partial · 11 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Ukraine Vanilla Rust server.
Monthly wipes
Classic Vanilla
Procedural map 3500
Website: https://rust.yummiyum.space
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 121 ms | 6 | |
| Online | 127 ms | 2 | |
| Online | 120 ms | 2 | |
| Online | 121 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 126 ms | 2 | |
| Online | 167 ms | 5 | |
| Online | 125 ms | 7 | |
| Online | 132 ms | 9 | |
| Online | 132 ms | 6 | |
| Online | 125 ms | 6 | |
| Online | 131 ms | 6 | |
| Online | 121 ms | 6 | |
| Online | 125 ms | 4 | |
| Online | 125 ms | 2 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 2 | |
| Offline | 121 ms | — | |
| Online | 125 ms | 3 | |
| Online | 156 ms | 1 | |
| Online | 126 ms | 2 | |
| Online | 127 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 181 ms | 0 | |
| Online | 127 ms | 3 | |
| Online | 132 ms | 1 | |
| Online | 125 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 126 ms | 4 | |
| Online | 121 ms | 3 | |
| Online | 121 ms | 3 | |
| Online | 125 ms | 2 | |
| Online | 127 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 126 ms | 4 | |
| Online | 127 ms | 3 | |
| Online | 132 ms | 0 | |
| Online | 121 ms | 0 |


Europe
★ X10 | KIT | LOADOUT | APACHE
0/125
Last checked 2 m ago
Wiped 10 h ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.