
[KR/JP]나히다서버/자원밀도2배/WIPE 10.02
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188 ms · Chicago
Jitter 1.4 ms
Last checked 2 m ago
110 / 150 players
Procedural Map
15 days live Avg ping 189.6 ms Avg jitter 9.3 ms Wipe cycle 2.9 ±1.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 116.34.221.154:28015
First seen 18.09.2026
Last wipe: (20 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 3.5 | |
| 3 | |
| 4 | |
| 3 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 173 Sep 28 · 13:54 UTC Median daily peak 81 (median of daily peaks, not average population)
Observed daily peak
16 full · 0 partial · 0 offline · 15 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 2
- Oct 1
- Sep 28
- Sep 25
- Sep 21
Server info
-맵 크기 : 3600
- 팀 제한 : 8인
초기화 일정 :
- 맵 초기화 : 매주 월요일/금요일 16:30
- BP 초기화 : 매주 금요일 16:30
VIP/대기열 우회 : https://nahidarust.duckdns.org/?page=plans
규칙 :
- 핵/스크립트 금지
- 버그 악용 금지
- 인종차별 금지
- 욕설/비하 금지
- Map Size : 3600
- Group Limit : Max 8
Wipe Schedule :
- Map Wipe : Every Monday / Friday 4:30PM KST (UTC+9)
BP Wipe : Every Friday 4:30PM KST (UTC+9)
VIP / Queue Skip :
https://nahidarust.duckdns.org/?page=plans
Rules :
- No Cheating / Scripting
- No bug Exploiting
- No Racism
- No abusive or derogatory
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 188 ms | 94 | |
| Online | 190 ms | 86 | |
| Online | 188 ms | 82 | |
| Online | 187 ms | 49 | |
| Online | 181 ms | 24 | |
| Online | 181 ms | 18 | |
| Online | 189 ms | 19 | |
| Online | 196 ms | 45 | |
| Online | 190 ms | 70 | |
| Online | 186 ms | 87 | |
| Online | 182 ms | 86 | |
| Online | 191 ms | 58 | |
| Online | 195 ms | 43 | |
| Online | 183 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 194 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 192 ms | 10 | |
| Online | 191 ms | 15 | |
| Online | 188 ms | 16 | |
| Online | 184 ms | 25 | |
| Online | 195 ms | 23 | |
| Online | 186 ms | 16 | |
| Online | 186 ms | 15 | |
| Online | 191 ms | 9 | |
| Online | 188 ms | 7 | |
| Online | 183 ms | 12 | |
| Online | 187 ms | 25 | |
| Online | 187 ms | 38 | |
| Online | 200 ms | 81 | |
| Online | 191 ms | 71 | |
| Online | 189 ms | 78 | |
| Online | 178 ms | 55 | |
| Online | 205 ms | 32 | |
| Online | 187 ms | 25 | |
| Online | 198 ms | 20 | |
| Online | 214 ms | 12 | |
| Online | 179 ms | 17 | |
| Online | 186 ms | 79 | |
| Online | 196 ms | 115 | |
| Online | 194 ms | 140 | |
| Online | 187 ms | 142 | |
| Online | 180 ms | 83 | |
| Online | 180 ms | 62 | |
| Online | 188 ms | 37 | |
| Online | 191 ms | 35 | |
| Online | 199 ms | 36 | |
| Online | 188 ms | 49 | |
| Online | 191 ms | 94 |
Other servers in South Korea (low ping)


Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.