2/200
Last checked 43 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
176 ms · Chicago
Last checked 6 m ago
0 / 32 players
Procedural Map
Modded 15 days live Avg ping 190.5 ms Avg jitter 12.7 ms Wipe cycle 6.7 ±3.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 122.51.62.110:28036
First seen 18.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 3.2 | |
| 10.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 18 · 09:16 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 1 offline · 75 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
No server description has been provided.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 176 ms | 0 | |
| Offline | 184 ms | — | |
| Online | 179 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 197 ms | 0 | |
| Online | 180 ms | 0 | |
| Online | 187 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 197 ms | 0 | |
| Online | 187 ms | 0 | |
| Online | 183 ms | 0 | |
| Online | — | 0 | |
| Online | 179 ms | 0 | |
| Online | — | 0 | |
| Online | 193 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 180 ms | 0 | |
| Online | 183 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 197 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 178 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | — | 0 | |
| Online | 177 ms | 0 | |
| Online | 187 ms | 0 | |
| Online | 193 ms | 0 | |
| Online | 179 ms | 0 | |
| Online | 194 ms | 0 | |
| Online | 173 ms | 0 | |
| Online | 173 ms | 0 | |
| Online | 184 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 228 ms | 0 | |
| Online | 219 ms | 1 | |
| Offline | 193 ms | — | |
| Online | 205 ms | 0 | |
| Online | 182 ms | 0 |
2/200
Last checked 43 s ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
3/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.