

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
2/200
Last checked 4 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
90 ms · Chicago
Jitter 2.8 ms
Last checked 4 m ago
0 / 10 players
Custom Map
57 days live Avg ping 86.3 ms Avg jitter 3.5 ms Wipe halving: 1 days Wipe cycle 4 ±5.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 23.81.34.186:25015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 16.2 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 6.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Experience the next-generation creative building system for Rust.Features: personal plots, guest access, autosave, cost display, and full UI-driven tools.This server showcases the BuildSystem suite — optimized, modular, and ready for your community.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 90 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 85 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 86 ms | 1 | |
| Online | 83 ms | 1 | |
| Online | 83 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 81 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 86 ms | 0 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
2/200
Last checked 4 m ago
Wiped 1 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
2/50
Last checked 5 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
2/200
Last checked 1 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.