3/200
Last checked 47 s ago
Wiped 1 d ago
Procedural Map
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202 ms · Chicago
Last checked 32 s ago
1 / 200 players
Procedural Map
15 days live Avg ping 216 ms Avg jitter 22 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 111.170.6.77:28015
First seen 18.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 21 · 07:51 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
16 full · 0 partial · 0 offline · 15 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 202 ms | 1 | |
| Offline | 209 ms | — | |
| Online | 205 ms | 1 | |
| Online | 210 ms | 1 | |
| Online | 222 ms | 1 | |
| Online | 205 ms | 1 | |
| Offline | 219 ms | — | |
| Online | 231 ms | 1 | |
| Online | 198 ms | 1 | |
| Online | 230 ms | 1 | |
| Online | 209 ms | 1 | |
| Offline | 221 ms | — | |
| Online | 206 ms | 1 | |
| Online | 207 ms | 1 | |
| Online | 219 ms | 1 | |
| Online | 222 ms | 1 | |
| Online | 206 ms | 1 | |
| Online | 197 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 202 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 199 ms | 1 | |
| Offline | 215 ms | — | |
| Offline | 195 ms | — | |
| Online | — | 1 | |
| Online | 220 ms | 1 | |
| Offline | — | — | |
| Offline | 201 ms | — | |
| Online | 204 ms | 1 | |
| Online | 223 ms | 1 | |
| Online | 199 ms | 1 | |
| Offline | 214 ms | — | |
| Offline | 240 ms | — | |
| Online | 194 ms | 1 | |
| Online | — | 1 | |
| Offline | 219 ms | — | |
| Offline | 210 ms | — | |
| Online | 197 ms | 1 | |
| Online | 193 ms | 1 | |
| Online | 191 ms | 1 | |
| Online | 200 ms | 1 | |
| Online | 244 ms | 1 | |
| Online | — | 1 | |
| Online | 277 ms | 1 | |
| Offline | 239 ms | — | |
| Online | 240 ms | 1 | |
| Online | 268 ms | 1 | |
| Online | 245 ms | 1 | |
| Offline | 232 ms | — | |
| Online | 228 ms | 1 |
3/200
Last checked 47 s ago
Wiped 1 d ago
Procedural Map

0/200
Last checked 44 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.