Krusty Rusty | 2x Gather | 4x Stacks | Solo-Duo-Trio-Quad | Mon banner

Krusty Rusty | 2x Gather | 4x Stacks | Solo-Duo-Trio-Quad | Mon

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34 ms · Chicago

Jitter 1.4 ms

Last checked 4 m ago

2 / 20 players

Procedural Map

2x Max 4 15 days live Avg ping 36.1 ms Avg jitter 3.1 ms Wipe cycle 6.9 ±5.8 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 73.229.236.63:28015

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First seen 18.09.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
12.7
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Oct 3 · 03:45 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipe0246Sep 18Oct 3

12 full · 0 partial · 4 offline · 15 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

NEVER DIE ALONE — Hybrid PvE / PvP. 2x gather and 4x stacks, protected PvE territory, high-risk PvP territory, PvP endgame monuments, Solo-Duo-Trio-Quad teams, shared blueprints, free daily kit and monthly map wipes. Type /rules after joining.

Ping history from Chicago

39ms33.5msSep 18Oct 3

Jitter history

4.6ms1msSep 18Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 34 ms 3
Online 32 ms 3
Online 31 ms 2
Online 34 ms 2
Online 33 ms 5
Online 37 ms 2
Online 37 ms 0
Online 37 ms 0
Online 34 ms 0
Online 40 ms 0
Online 38 ms 0
Online 38 ms 0
Online 36 ms 0
Online 34 ms 0
Online 38 ms 0
Online 38 ms 0
Online 43 ms 0
Online 35 ms 1
Online 35 ms 0
Online 39 ms 0
Online 32 ms 0
Offline — —
Online 38 ms 0
Online 33 ms 0
Online 40 ms 0
Online 34 ms 1
Online 33 ms 1
Online 35 ms 0
Online 33 ms 0
Online 39 ms 0
Online 34 ms 0
Online 39 ms 0
Online 34 ms 0
Online 42 ms 0
Online 34 ms 0
Online 35 ms 0
Online 31 ms 0
Online 38 ms 1
Online 40 ms 2
Online 31 ms 0
Online 32 ms 0
Online 38 ms 0
Online 34 ms 0
Online 35 ms 0
Online 35 ms 0
Online 35 ms 1
Online 35 ms 1
Online 34 ms 1
Online 34 ms 1
Online 36 ms 0

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 4 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

1/50

Last checked 2 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 3 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.