
1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
177 ms · Chicago
Last checked 47 s ago
0 / 20 players
Procedural Map
16 days live Avg ping 156.6 ms Avg jitter 9.2 ms Wipe cycle 5 ±4.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 219.97.72.145:28015
First seen 17.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 11.7 | |
| 2.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 20 · 12:27 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 2 offline · 14 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 177 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 153 ms | 1 | |
| Online | 157 ms | 2 | |
| Online | 151 ms | 2 | |
| Online | 153 ms | 1 | |
| Online | 160 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 176 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 171 ms | 0 | |
| Online | 171 ms | 0 | |
| Online | 158 ms | 4 | |
| Online | 149 ms | 0 | |
| Online | 140 ms | 1 | |
| Online | 158 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 164 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 164 ms | 1 | |
| Online | 154 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 151 ms | 1 | |
| Online | 156 ms | 0 | |
| Online | 160 ms | 0 |

1/125
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.