
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
6/100
Last checked 29 s ago
Wiped 2 d ago
Wild Rust Reborn
Server admin? Sign in with Steam to claim this server.
130 ms · Chicago
Last checked 8 m ago
0 / 125 players
Custom Map
16 days live Avg ping 131.4 ms Avg jitter 24.9 ms Wipe halving: 1 days Wipe cycle 2.3 ±0.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.38.155.197:27890
First seen 17.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 2.8 | |
| 3 | |
| 1.6 | |
| 2.5 | |
| 3.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Oct 1 · 15:49 UTC Median daily peak 2.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Hosted by Shockbyte x Discord Production
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 128 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 |

Europe
| x2 | Home | Quêtes | XP | Kits
6/100
Last checked 29 s ago
Wiped 2 d ago
Wild Rust Reborn

0/200
Last checked 59 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.