

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
5/200
Last checked 2 m ago
Wiped 2 d ago
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
28 / 200 players
Repulsion Generation
Max 3 57 days live Wipe halving: 1 days Wipe cycle 3.9 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.40.9.43:28015
First seen 07.08.2026
Last wipe: (14 d ago)
| Wiped | Days since previous |
|---|---|
| 4 | |
| 3 | |
| 4 | |
| 4.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 598 Aug 29 Median daily peak 127 (median of daily peaks, not average population)
Observed daily peak
46 full · 1 partial · 12 offline · 32 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Repulsion - Premium Vanilla Rust Experience
We deliver outstanding gameplay and server management with dedicated machines in our London datacenter.
• Wipe Schedule: Map & BP Wipe Biweekly - Tuesdays & Saturdays
• Group Size: 3 (solo/duo/trio)
• Key Features:
- True Vanilla Experience (No Pay-to-Win)
- Custom-Built Maps
- Community Map Voting Before Wipes
- Smooth, Lag-Free Gameplay
- Active, Friendly Community
- Next Generation Dedicated Hardware for Peak Performance
- Regular Updates & Admin Support
Our dedicated staff are focused on maintaining fair play and providing top-tier support. For assistance, open a ticket on our Discord.
Queue Skip: https://www.repulsion.co.uk/
Discord: https://www.repulsion.co.uk/discord
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 26 | |
| Online | — | 22 | |
| Online | — | 23 | |
| Online | — | 14 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 25 | |
| Online | — | 39 | |
| Online | — | 45 | |
| Online | — | 57 | |
| Online | — | 66 | |
| Online | — | 56 | |
| Online | — | 38 | |
| Online | — | 29 | |
| Online | — | 19 | |
| Online | — | 5 | |
| Online | — | 55 | |
| Online | — | 61 | |
| Online | — | 85 | |
| Online | — | 127 | |
| Online | — | 183 | |
| Online | — | 215 | |
| Online | — | 217 | |
| Online | — | 215 | |
| Online | — | 161 | |
| Online | — | 113 | |
| Online | — | 68 | |
| Online | — | 41 | |
| Online | — | 161 | |
| Online | — | 222 | |
| Online | — | 70 | |
| Online | — | 315 | |
| Online | — | 395 | |
| Online | — | 419 | |
| Online | — | 478 | |
| Online | — | 483 | |
| Online | — | 28 | |
| Online | — | 11 | |
| Online | — | 12 | |
| Online | — | 3 | |
| Online | — | 19 | |
| Online | — | 22 | |
| Online | — | 31 | |
| Online | — | 35 | |
| Online | — | 46 | |
| Online | — | 49 | |
| Online | — | 54 | |
| Online | — | 29 | |
| Online | — | 22 | |
| Online | — | 18 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
5/200
Last checked 2 m ago
Wiped 2 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
1/50
Last checked 2 m ago
Wiped 2 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
0/200
Last checked 3 m ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.