[PVE][FR] EoV - La Tempête banner

[PVE][FR] EoV - La Tempête

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98 ms · Chicago

Last checked 2 m ago

26 / 50 players

Procedural Map

57 days live Avg ping 93.5 ms Avg jitter 4 ms

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Connect: 208.115.196.43:28080

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 29 Oct 2 · 20:43 UTC Median daily peak 18 (median of daily peaks, not average population)

Observed daily peak

Force wipe0102030Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0102030

Server info

Bienvenue sur le serveur PVE francophone EoV - La Tempête !

- Wipe le premier jeudi du mois
- Serveur intégrant une aventure semi-narrative de faction
- Serveur PVE (dégâts, vols et raid entre joueurs désactivés) avec du challenge
- Système de Saisons avec bonus et malus
- Automatisation agricole par compétence
- Zombies et scientifiques dans la nature et aux monuments
- Events réguliers : convoi, bases raidables, sputnik, donjons, pirates des mers, etc.
- Argent et shop avec des bonus qui ne wipe pas : véhicules personnels, skins, etc.
- Des quêtes quotidiennes, hebdomadaires et mensuelles pour gagner des $ à dépenser dans le shop
- Téléportations, Système d'XP et de compétences, Backpack, Clans, etc.
- Removertool, Craft instantané, Pas de stabilité, 50% Upkeep, Loot custom

Amusez-vous bien ! Et rejoignez nous sur Discord pour en apprendre plus !

Ping history from Chicago

97.5ms89msSep 3Oct 3

Jitter history

6.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 98 ms 20
Online 98 ms 14
Online 92 ms 9
Online 98 ms 5
Online 91 ms 2
Online 91 ms 2
Online 92 ms 12
Online 90 ms 27
Online 105 ms 22
Online 96 ms 18
Online 91 ms 17
Online 90 ms 12
Online 94 ms 15
Online 89 ms 11
Online 92 ms 7
Online 92 ms 1
Online 98 ms 3
Online 98 ms 11
Online 89 ms 23
Online 98 ms 18
Online 89 ms 8
Online 89 ms 3
Online 98 ms 5
Online 98 ms 5
Online 92 ms 3
Online 105 ms 0
Online 92 ms 2
Online 89 ms 1
Online 98 ms 2
Online 98 ms 6
Online 95 ms 5
Online 94 ms 6
Online 98 ms 7
Online 96 ms 4
Online 98 ms 1
Online 92 ms 1
Online 90 ms 0
Online 89 ms 1
Online 101 ms 4
Online 89 ms 9
Online 105 ms 15
Online 98 ms 9
Online 104 ms 8
Online 89 ms 7
Online 90 ms 4
Online 93 ms 1
Online 89 ms 0
Online 89 ms 1
Online 93 ms 5
Online 91 ms 5

Other servers in France (low ping)

| x2 | Home | Quêtes | XP | Kits

5/100

Last checked 1 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x Gather12 avg wipe peakVanilla

Wild Rust Reborn

89 ms· Chicago

Jitter1.4 ms

0/40

Last checked 3 m ago

Wiped 1 d ago

0 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter6.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.