SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 20.1 banner

SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 20.1

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118 ms · Chicago

Last checked 3 m ago

0 / 100 players

Building Deep Sea

5x 34 days live Avg ping 128.2 ms Avg jitter 6.1 ms Wipe cycle 3.8 ±1.4 days

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Connect: 37.230.137.97:20530

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 37.230.137.97:20530

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First seen 16.09.2026

Last wipe: (12 h ago)

Wipe history

Wiped Days since previous
7
4
3
4.7
2.3
4
3
3.9
2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 10 Sep 27 · 07:17 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipeWipeWipeWipeWipe0246810Sep 21Oct 20

30 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Сервер с уникальной механикой строительства в Deep Sea и возможностью постоянного пребывания в нем.
Возведение построек на островах и строительство фортов — то, что отличает нас от других проектов!

- Улучшенный лут
- Отсутствие ограничений по команде
- Высокий FPS
- Оперативная поддержка администрации

Идеальные условия для тех, кто хочет испытать Rust в новом формате.

Вайпы по вторникам и пятницам в 12:00 по МСК.

Ping history from Chicago

139ms123.3msSep 21Oct 20

Jitter history

6.3ms3.6msSep 21Oct 20

Recent history from Chicago

Checked Status Ping Players
Online 118 ms 0
Online 135 ms 0
Online 129 ms 1
Online 120 ms 0
Online 131 ms 1
Online 132 ms 1
Online 121 ms 0
Online 131 ms 0
Online 127 ms 0
Online 120 ms 0
Online 130 ms 1
Online 131 ms 1
Online 130 ms 1
Online 131 ms 0
Online 137 ms 2
Online 129 ms 3
Online 130 ms 2
Online 131 ms 2
Online 120 ms 5
Online 127 ms 8
Online 120 ms 5
Online 126 ms 1
Online — 0
Online 128 ms 2
Online 129 ms 0
Offline 127 ms —
Online 127 ms 0
Online 121 ms 0
Online 120 ms 1
Online 132 ms 0
Online 127 ms 1
Online 137 ms 0
Online 120 ms 0
Offline 132 ms —
Online 120 ms 2
Online 131 ms 4
Online — 2
Online 120 ms 1
Online 121 ms 1
Online 121 ms 0
Online 127 ms 0
Online 120 ms 1
Online 132 ms 2
Online 132 ms 1
Online 131 ms 2
Online 132 ms 3
Online 133 ms 1
Online 130 ms 0
Online 132 ms 1
Online 130 ms 0

Other 5x servers in Russia (low ping)

MAX5 | X5 | HARDPVP | КИТЫ

0/50

Last checked 4 m ago

Wiped 3 d ago

5x GatherMax 5Vanilla

Procedural Map

118 ms· Chicago

NOLIMIT [X5|TP|KIT|LOOT+] WIPE 20.10

0/150

Last checked 3 m ago

Wiped 12 h ago

5x Gather13 avg wipe peakVanilla

BAЙП ПPЯMO CEЙЧAC!

119 ms· Chicago

NOLIMIT | KITS | EVENT | WIPE 15,10

2/250

Last checked 1 m ago

Wiped 5 d ago

5x Gather11 avg wipe peakVanilla

Custom Map

120 ms· Chicago

Jitter7.1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.