
[EU|FR] WildRust PvE
Europe
| x2 | Home | Quêtes | XP | Kits
3/100
Last checked 40 s ago
Wiped 2 d ago
Wild Rust Reborn
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 45 m ago
0 / 50 players
Procedural Map
57 days live Avg ping 93.6 ms Avg jitter 3.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 147.93.53.66:28015
First seen 07.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 92 ms | 2 | |
| Online | 90 ms | 1 | |
| Online | 91 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 94 ms | 1 | |
| Online | 98 ms | 3 | |
| Online | 92 ms | 0 | |
| Online | 94 ms | 1 | |
| Online | 94 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 97 ms | 2 | |
| Online | 92 ms | 3 | |
| Online | 92 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 92 ms | 0 | |
| Online | 89 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 89 ms | 3 | |
| Online | 104 ms | 4 | |
| Online | 97 ms | 1 | |
| Online | 89 ms | 0 | |
| Online | 92 ms | 2 | |
| Online | 95 ms | 2 | |
| Online | 94 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 99 ms | 2 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 2 |

Europe
| x2 | Home | Quêtes | XP | Kits
3/100
Last checked 40 s ago
Wiped 2 d ago
Wild Rust Reborn

0/200
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.