3/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
1 / 100 players
Procedural Map
17 days live Avg ping 223.9 ms Avg jitter 32.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.186:28070
First seen 16.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 15.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Oct 1 · 14:16 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
18 full · 0 partial · 0 offline · 73 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
欢迎大家来到【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉
我们的QQ群:808269237
本服搭载 i9 14900 物理主机 独立网络 杜绝卡顿
纯友好 PVE 氛围 玩家无法互相攻击 死亡不掉落任何物资 放心发育
突袭基地、港口事件、机场事件等等各种事件,适合长期游玩
成熟商店体系、控制台可绑定大背包
诚邀各位玩家入驻,恪守服规,祝您游玩愉快
服务器每日早上 8 点自动重启,保证服务器流畅稳定运行
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 2 | |
| Online | 251 ms | 2 | |
| Online | 227 ms | 5 | |
| Online | 234 ms | 4 | |
| Offline | 224 ms | — | |
| Online | 220 ms | 2 | |
| Online | 217 ms | 4 | |
| Online | 226 ms | 3 | |
| Online | — | 2 | |
| Online | 218 ms | 2 | |
| Online | 218 ms | 2 | |
| Online | 222 ms | 3 | |
| Offline | 209 ms | — | |
| Online | 187 ms | 1 | |
| Online | 214 ms | 0 | |
| Online | 216 ms | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | 250 ms | 1 | |
| Online | 257 ms | 1 | |
| Online | — | 0 | |
| Online | 248 ms | 3 | |
| Online | — | 1 | |
| Online | 217 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | 217 ms | 1 | |
| Online | 218 ms | 2 | |
| Online | 225 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 210 ms | 1 | |
| Online | 252 ms | 2 | |
| Online | 238 ms | 2 | |
| Online | 212 ms | 3 | |
| Online | 195 ms | 2 | |
| Online | 218 ms | 2 | |
| Online | 215 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 217 ms | 1 | |
| Online | 223 ms | 2 | |
| Online | 238 ms | 3 | |
| Online | 242 ms | 2 | |
| Online | 186 ms | 3 | |
| Offline | 273 ms | — | |
| Online | 240 ms | 3 | |
| Online | 259 ms | 3 | |
| Online | 203 ms | 2 | |
| Online | 219 ms | 2 | |
| Online | 210 ms | 1 | |
| Online | 222 ms | 2 | |
| Online | 191 ms | 0 |
3/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 59 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.