2/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
197 ms · Chicago
Last checked 44 s ago
0 / 200 players
Procedural Map
17 days live Avg ping 211.6 ms Avg jitter 15 ms Wipe cycle 3.9 ±1.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 111.170.155.93:23591
First seen 16.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 3.4 | |
| 5 | |
| 2.2 | |
| 4.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 24 · 12:44 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
18 full · 0 partial · 0 offline · 73 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
原始部落/纯公益服务器/无权/不售卖任何动西/QQ群897043639/
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 197 ms | 3 | |
| Offline | 224 ms | — | |
| Online | 201 ms | 3 | |
| Online | 212 ms | 0 | |
| Online | 199 ms | 1 | |
| Online | 200 ms | 4 | |
| Online | 198 ms | 2 | |
| Online | 198 ms | 1 | |
| Online | 199 ms | 1 | |
| Online | 198 ms | 1 | |
| Online | 200 ms | 5 | |
| Offline | 208 ms | — | |
| Online | 243 ms | 5 | |
| Online | 209 ms | 3 | |
| Online | 208 ms | 3 | |
| Offline | 219 ms | — | |
| Online | 199 ms | 1 | |
| Online | 194 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 203 ms | 0 | |
| Online | 208 ms | 1 | |
| Offline | 203 ms | — | |
| Offline | 218 ms | — | |
| Online | 215 ms | 2 | |
| Online | 218 ms | 2 | |
| Online | — | 1 | |
| Online | 220 ms | 2 | |
| Online | 188 ms | 3 | |
| Online | 215 ms | 1 | |
| Online | 193 ms | 1 | |
| Online | 192 ms | 3 | |
| Online | 213 ms | 2 | |
| Online | 204 ms | 4 | |
| Online | 199 ms | 2 | |
| Online | 213 ms | 3 | |
| Online | 205 ms | 2 | |
| Online | 209 ms | 2 | |
| Online | 198 ms | 3 | |
| Online | 195 ms | 1 | |
| Online | 196 ms | 1 | |
| Online | 202 ms | 0 | |
| Online | 211 ms | 2 | |
| Offline | 260 ms | — | |
| Online | — | 5 | |
| Online | 223 ms | 5 | |
| Online | — | 5 | |
| Online | 218 ms | 3 | |
| Online | 223 ms | 2 | |
| Online | 205 ms | 1 | |
| Online | 216 ms | 0 |
2/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.