Rocky's | PvE Mainland + Deep Sea PvP | 2X Monthly banner

Rocky's | PvE Mainland + Deep Sea PvP | 2X Monthly

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Offline

Last checked 34 m ago

0 / 80 players

Procedural Map

2x 17 days live Wipe halving: 2 days

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Connect: 155.103.80.2:2025

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First seen 15.09.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
17.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 21 · 23:25 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipe0123Sep 15Oct 3

17 full · 0 partial · 2 offline · 12 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

MAINLAND PvE • DEEP SEA PvP • MONTHLY • MODDED PROGRESSION

Build, explore, and progress safely on the mainland, then head into Deep Sea when you want real PvP risk.

MAINLAND PvE
Player attacks and base raiding are disabled on the mainland. Scientists, wildlife, Patrol Helicopters, guards, weather, upkeep, and the environment are still dangerous.

DEEP SEA PvP
Deep Sea is full PvP. Player combat and boat raiding are enabled, and your boat and cargo are at risk.

GATHERING & PROGRESSION
• 2× wood and stone
• 1.5× metal
• Matching quarry and Giant Excavator boosts
• Normal sulfur and HQM
• Modest fuel boosts
• 10-minute hackable crate timers
• Custom loot tables tuned for better rewards without skipping progression

LOOT & PROPERTY
PvE protection does not mean unattended items are safe. Sleepers, corpses, and backpacks may be looted. Lock your cupboards and storage. Player planters are protected.

SERVER DEVELOPMENT
Loot balance is actively being tuned. Feedback is welcome through Discord.

Build a home. Explore the world. Take your chances in Deep Sea.

Recent history from Chicago

Checked Status Ping Players
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Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 12 s ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Kitsune's 2x 10/1

North America

Biweekly. BetterNpcs. Zombies. Raidable bases

1/50

Last checked 3 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

2x Gather2 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 4 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.