
1/125
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
130 ms · Chicago
Last checked 4 m ago
0 / 50 players
Procedural Map
18 days live Avg ping 135.5 ms Avg jitter 9.4 ms Wipe cycle 8.7 ±2.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 31.214.143.97:10600
First seen 15.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 5.8 | |
| 11.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 27 · 00:04 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
맵크기:2800
팀제한:6인
맵초기화:격주 월요일 26.09.14 next wipe 26.09.28
블프/bp 한달/month
자원밀도2배,도구함50%절감
규칙:
핵/스크립트 금지
버그 악용 금지
인종차별 및 심한욕설 금지
MAP SIZE:2800
MAX TEAM:6
MAP WIPE BI WEEKLY MONDAY
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 149 ms | 0 |

1/125
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.