

BRUME x2 JUST
Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
1/77
Last checked 1 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
92 ms · Chicago
Jitter 0.6 ms
Last checked 2 m ago
1 / 100 players
Procedural Map
Max 6 56 days live Avg ping 91.5 ms Avg jitter 1.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.68.204.75:38019
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Aug 27 Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Rusty vacation server is here to offer a break from high pop or for new players to learn the ropes. The Admin welcome all players and would like to encourage all to be noob friendly and show new players the game. We have a few rules in place to ensure smooth running of the rusty vacation server.
- Monthly wipe
- 1/4 Yearly bp wipe
- Road Minis
- 3x Plant speed
-events
rules
- VAC:
Players are prefered to have a clean VAC/Game ban history.
(In case of VAC/Game ban , the ban needs to be older than 1 year)
- Chat:
Be nice or die trying. The server aims to be a beginner friendly environment so keep toxicity to a minimum , server is ment to be relaxing not blood boiling.No vulgar language (keep swearing to a minimum).
- Teams:
No current Team limit.
- Cheating:
Any form of Cheating will not be tolerated.
Stay Classy and be good beans.
but most importantly have fun
-join the discord https://discord.gg/qh6YZ6mStt
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 92 ms | 3 | |
| Online | 92 ms | 4 | |
| Online | 93 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 92 ms | 2 | |
| Online | 91 ms | 3 | |
| Online | 93 ms | 1 | |
| Online | 93 ms | 1 | |
| Online | 93 ms | 2 | |
| Online | 91 ms | 3 | |
| Online | 91 ms | 2 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 2 | |
| Online | 90 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 93 ms | 2 | |
| Online | 91 ms | 2 | |
| Online | 91 ms | 1 | |
| Online | 93 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 92 ms | 2 | |
| Online | 92 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 90 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 93 ms | 1 | |
| Online | 92 ms | 2 | |
| Online | 91 ms | 2 | |
| Online | 91 ms | 1 | |
| Online | 92 ms | 2 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 92 ms | 2 | |
| Online | 92 ms | 1 | |
| Online | 90 ms | 1 | |
| Online | 92 ms | 1 | |
| Online | 91 ms | 1 | |
| Online | 91 ms | 2 | |
| Online | 91 ms | 1 |


Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
1/77
Last checked 1 m ago
Wiped 1 d ago
Custom Map

0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.