
[ESP] HISPALAND [PVE]
Europe
|[100% Gratis]|[Eventos]|[Estable]|
6/100
Last checked 39 s ago
Wiped 2 d ago
Procedural Map
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly Server admin? Sign in with Steam to claim this server.
117 ms · Chicago
Jitter 4.9 ms
Last checked 42 s ago
3 / 50 players
Procedural Map
18 days live Avg ping 114.3 ms Avg jitter 4.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 62.83.16.220:28015
First seen 15.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 16.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 28 · 15:58 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
20 full · 0 partial · 0 offline · 71 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
ZombieNationRevamped - a PvE tribute to DocValerian's ZombieNation.
Custom events, all with loot and high scores:
- Heli, Bradley and Raid From Hell - personal fights you call in
- Convoys on the roads: guards, turrets, a Bradley and a heli escort
- Zombie Hunt - a roaming horde with a new gun weakness every round
Custom XP, skill tree and prestige. Nothing is for sale - no pay-to-win.
Type /welcome in game. Monthly wipes.
Discord: discord.gg/fAxbJ6g5Hf
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 117 ms | 1 | |
| Online | 110 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 3 | |
| Online | 110 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 117 ms | 1 | |
| Online | 117 ms | 2 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 117 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 2 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 111 ms | 0 |

Europe
|[100% Gratis]|[Eventos]|[Estable]|
6/100
Last checked 39 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.