[EU] VELOCITY VANILLA 2X | MAX 4 | 2 WEEK WIPE (WIPED 9/24) banner

[EU] VELOCITY VANILLA 2X | MAX 4 | 2 WEEK WIPE (WIPED 9/24)

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107 ms · Chicago

Last checked 3 m ago

1 / 100 players

Procedural Map

2x Max 4 18 days live Avg ping 121.7 ms Avg jitter 15.9 ms Wipe cycle 8.1 ±1.1 days

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Connect: 135.181.5.214:28088

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First seen 15.09.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7
9.3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Sep 28 · 16:03 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipe012345Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

Welcome to Velocity Vanilla 2x. A relaxed but active Rust server focused on faster progression while keeping the vanilla feel. SERVER SETTINGS 2x Gather 2x Furnace Speed 2x Recycler Speed 2x Diesel 50% Upkeep Road Minicopters Short Nights MAX TEAM: 4 WIPE SCHEDULE Map Wipe: Every 2 Weeks BP Wipe: Monthly Forced Wipes: Always followed NEXT WIPE October 1, 2026 Forced Wipe + Map Wipe After the forced wipe, the server will continue on a 2-week map wipe schedule. SERVER RULES No racism No hate speech No cheating or exploiting No exploiting bugs Respect other players No unnecessary toxicity Play fair and enjoy your time COMMUNITY New players are welcome. Whether you want to build, PvP, raid, farm or just have a chill wipe, everyone is welcome. VELOCITY VANILLA 2X Vanilla feel. Faster progression. More action.

Ping history from Chicago

140.9ms107msSep 15Oct 3

Jitter history

16.6ms0msSep 15Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 107 ms 1
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 1
Online 107 ms 2
Online 107 ms 1
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 1
Online 108 ms 0
Online 107 ms 0
Online 107 ms 1
Online 126 ms 0
Online 107 ms 1
Online 114 ms 0
Online 107 ms 1
Online 107 ms 1
Online 107 ms 0
Online 108 ms 0
Online 107 ms 0
Online 107 ms 0
Online 108 ms 0
Online 122 ms 1
Online 107 ms 0
Online 107 ms 1
Online 107 ms 0
Online 107 ms 0
Online 107 ms 1
Online 114 ms 1
Online 107 ms 1
Online 107 ms 0
Online 115 ms 1
Online 108 ms 0
Online 107 ms 1
Online 107 ms 1
Online 107 ms 1
Online 107 ms 2
Online 107 ms 4
Online 107 ms 2
Online 107 ms 1
Online 123 ms 0
Online 108 ms 2
Online 122 ms 2
Online 108 ms 0
Online 107 ms 1
Online 108 ms 2
Online 107 ms 1

Other 2x servers in Finland (low ping)

x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS

9/100

Last checked 3 m ago

Wiped 2 d ago

2x Gather30 avg wipe peakVanilla

Custom Map

107 ms· Chicago

2X | SOLO ONLY

3/50

Last checked 2 m ago

Wiped 9 h ago

6% elapsed94% left

Next wipe in 6 days

2x GatherMax 15 avg wipe peakVanilla

Procedural Map

107 ms· Chicago

Raidable Bases (New bases), 24h offline protec

2/50

Last checked 3 m ago

Wiped 2 d ago

2x Gather8 avg wipe peakVanilla

Procedural Map

107 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.