Repulsion - Solo/Duo/Trio/Quad | FULLWIPE 18/09 18.09 banner

Repulsion - Solo/Duo/Trio/Quad | FULLWIPE 18/09 18.09

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Offline

Last checked 3 h ago

30 / 100 players

Repulsion Generation

Max 4 57 days live Wipe halving: 2 days Wipe cycle 3.7 ±0.4 days

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Connect: 195.60.166.73:28025

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First seen 07.08.2026

Next wipe: Predicted

Last wipe: (15 d ago)

Wipe history

Wiped Days since previous
4
3
4
3.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 393 Sep 14 · 15:32 UTC Median daily peak 126.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipe0100200300400Sep 3Sep 22

20 full · 0 partial · 11 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300400

Server info

Repulsion - Premium Vanilla Rust Experience

We deliver outstanding gameplay and server management with dedicated machines in our London datacenter.

• Wipe Schedule: Map & BP Wipe Biweekly - Mondays & Fridays
• Group Size: 4 (solo/duo/trio/quad)
• Key Features:
- True Vanilla Experience (No Pay-to-Win)
- Custom-Built Maps
- Community Map Voting Before Wipes
- Smooth, Lag-Free Gameplay
- Active, Friendly Community
- Next Generation Dedicated Hardware for Peak Performance
- Regular Updates & Admin Support

Our dedicated staff are focused on maintaining fair play and providing top-tier support. For assistance, open a ticket on our Discord.

Queue Skip: https://www.repulsion.co.uk/
Discord: https://www.repulsion.co.uk/discord

Recent history from Chicago

Checked Status Ping Players
Online — 19
Online — 14
Online — 12
Online — 12
Online — 12
Online — 15
Online — 15
Online — 24
Online — 41
Online — 51
Online — 42
Online — 32
Online — 29
Online — 21
Online — 16
Online — 11
Online — 23
Online — 27
Online — 49
Online — 95
Online — 114
Online — 119
Online — 98
Online — 97
Online — 84
Online — 52
Online — 31
Online — 23
Online — 93
Online — 132
Online — 190
Online — 183
Online — 186
Online — 178
Online — 167
Online — 188
Online — 154
Online — 82
Online — 39
Online — 122
Online — 152
Online — 249
Online — 314
Online — 365
Online — 330
Online — 342
Online — 268
Online — 194
Online — 24
Online — 17

Other servers in United Kingdom (low ping)

2x | Skills | Events | Npc Raids | Quests

3/50

Last checked 3 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

2/200

Last checked 2 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

1/200

Last checked 33 s ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.