ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| banner

ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|

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91 ms · Chicago

Jitter 0 ms

Last checked 3 m ago

8 / 100 players

Procedural Map

56 days live Avg ping 91.3 ms Avg jitter 1.3 ms Wipe cycle 14 ±12.5 days

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Connect: 51.195.229.133:28234

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1.5
26.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 15 Oct 2 · 18:02 UTC Median daily peak 7 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

▶Purge Last 10hrs Before Force Wipe◀

▼SERVER FEATURES▼
☑JetPacks, Streets Bradleys, Bradley Guards, Helicopter Tiers
☑Skybases, Raidable Sky Bases Water Bases, Events, Custom Crafting,
☑Space Event, Backpacks, Remove tool, Teleports, Trade
☑Kits, Skill Tree, Home Recycler, NightVision, Chest Stacks, RP Shop

✔Server will reboot at 05:30 BST this is to keep the server lag free & smooth

✔The last wipe was on Thursday 3/9
The map size is 4000 and the seed is 2026680033

Ping history from Chicago

93ms88.8msSep 3Oct 3

Jitter history

2.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 91 ms 7
Online 91 ms 2
Online 91 ms 1
Online 91 ms 5
Online 92 ms 7
Online 90 ms 11
Online 91 ms 9
Online 92 ms 12
Online 93 ms 11
Online 91 ms 10
Online 91 ms 9
Online 93 ms 10
Online 91 ms 5
Online 92 ms 3
Online 93 ms 2
Online 91 ms 4
Online 92 ms 7
Online 92 ms 11
Online 91 ms 10
Online 91 ms 5
Online 92 ms 1
Online 91 ms 2
Online 91 ms 0
Online 92 ms 0
Online 90 ms 1
Online 91 ms 1
Online 92 ms 0
Online 91 ms 0
Online 91 ms 0
Online 91 ms 3
Online 91 ms 2
Online 91 ms 2
Online 92 ms 1
Online 90 ms 3
Online 91 ms 0
Online 91 ms 0
Online 91 ms 0
Online 93 ms 0
Online 92 ms 1
Online 91 ms 1
Online 90 ms 2
Online 91 ms 1
Online 92 ms 2
Online 92 ms 2
Online 91 ms 0
Online 91 ms 0
Online 92 ms 0
Online 93 ms 0
Online 91 ms 1
Online 92 ms 2

Other servers in United Kingdom (low ping)

2x | Skills | Events | Npc Raids | Quests

2/50

Last checked 1 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Jitter0 ms

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

1/200

Last checked 1 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

1/200

Last checked 3 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherMax 44 avg wipe peakVanillaDiscord

11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.