【双赢PVE】原倍/事件/萌新/突袭/死亡不掉
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248 ms · Chicago
Jitter 4.2 ms
Last checked 1 m ago
11 / 200 players
Procedural Map
18 days live Avg ping 222.3 ms Avg jitter 26.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.9.186:28067
First seen 15.09.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 16 Sep 15 · 13:40 UTC Median daily peak 11 (median of daily peaks, not average population)
Observed daily peak
19 full · 0 partial · 0 offline · 72 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 3
Server info
1.欢迎大家来到双赢PVE游玩 原倍/养老/突袭/死亡不掉
2.我们的QQ群:1105941396
3.本服搭载 Ryzen 9950X 物理主机 独立网络 杜绝卡顿
4.纯友好 PVE 氛围 玩家无法互相攻击 死亡不掉落任何物资 放心发育
5.突袭基地、港口事件、机场事件等等各种事件,适合长期游玩
6.成熟商店体系、独特技能树、控制台可绑定大背包
7.诚邀各位玩家入驻,恪守服规,祝您游玩愉快
8.服务器每日早上 8 点自动重启,保证服务器流畅稳定运行
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 248 ms | 11 | |
| Online | 242 ms | 9 | |
| Online | 231 ms | 8 | |
| Online | — | 11 | |
| Online | 186 ms | 11 | |
| Offline | 215 ms | — | |
| Online | 251 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 185 ms | 3 | |
| Online | 186 ms | 6 | |
| Online | 220 ms | 7 | |
| Online | 203 ms | 13 | |
| Online | 216 ms | 10 | |
| Offline | 225 ms | — | |
| Online | 217 ms | 11 | |
| Online | 233 ms | 9 | |
| Online | — | 9 | |
| Online | 190 ms | 5 | |
| Online | 217 ms | 5 | |
| Online | 213 ms | 5 | |
| Offline | — | — | |
| Online | 216 ms | 8 | |
| Online | — | 11 | |
| Online | 214 ms | 10 | |
| Online | 234 ms | 9 | |
| Online | 194 ms | 4 | |
| Online | 215 ms | 4 | |
| Online | 216 ms | 3 | |
| Online | 239 ms | 3 | |
| Online | 217 ms | 4 | |
| Online | 234 ms | 4 | |
| Online | 249 ms | 9 | |
| Online | 216 ms | 9 | |
| Online | 216 ms | 5 | |
| Online | 226 ms | 7 | |
| Online | 200 ms | 6 | |
| Online | 220 ms | 7 | |
| Online | 196 ms | 0 | |
| Online | 203 ms | 2 | |
| Online | 215 ms | 1 | |
| Online | 217 ms | 2 | |
| Online | 255 ms | 8 | |
| Online | 225 ms | 9 | |
| Online | 274 ms | 7 | |
| Online | 215 ms | 2 | |
| Online | 211 ms | 4 | |
| Online | 212 ms | 5 | |
| Online | 214 ms | 1 | |
| Online | 211 ms | 0 | |
| Online | 185 ms | 1 |
Other servers in China (low ping)

0/200
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
