

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 44 s ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
109 ms · Chicago
Jitter 0.7 ms
Last checked 8 m ago
0 / 100 players
Procedural Map
Max 3 57 days live Avg ping 111.2 ms Avg jitter 6.3 ms Wipe halving: 2 days Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.40.9.110:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 1 · 17:12 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Get Rusted Pure Vanilla Server
Map wipe (noBP): Weekly Thursday @ 8 pm (CET)
Full wipe : Biweekly Thursday @ 8 pm (CET)
Daily Restart @ 5 am (CET)
- Max. team size: 3
- Rust+ ready
Join our Discord @ https://discord.gg/get-rusted
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
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| Online | 109 ms | 0 | |
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| Online | 116 ms | 0 | |
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| Online | 110 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 116 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
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| Online | 116 ms | 0 | |
| Online | 110 ms | 0 | |
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| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 117 ms | 0 | |
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| Online | 109 ms | 0 | |
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| Online | 116 ms | 0 | |
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| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
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| Online | 116 ms | 0 | |
| Online | 110 ms | 0 | |
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| Online | 90 ms | 0 | |
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| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
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| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 115 ms | 0 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 44 s ago
Wiped 1 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
3/50
Last checked 1 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
2/200
Last checked 2 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.