WOLVES OF RUST | 3X | BETTER LOOT | NO P2W banner

WOLVES OF RUST | 3X | BETTER LOOT | NO P2W

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108 ms · Chicago

Jitter 0 ms

Last checked 9 m ago

0 / 100 players

Procedural Map

3x 18 days live Avg ping 120.3 ms Avg jitter 14 ms Wipe halving: 1 days Wipe cycle 8.5 ±5.3 days

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Connect: 135.181.219.187:28035

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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  3. Paste the command above (copy button next to it) and press Enter

First seen 14.09.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
13.8
3.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 19 · 06:07 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipe012Sep 14Oct 3

20 full · 0 partial · 0 offline · 11 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

The Rust experience you've been looking for.

Bi-Weekly Wipes
Max Team Size: 3

3x Resources, Components & Scrap
2x Crafting, Smelting & Recycling
Improved and Better Loot Tables

Free Kits For Everyone
No Pay-To-Win
Active Staff

Friendly Community
Regular Improvements
Fair and Balanced Gameplay

Join, build, raid and compete - without the endless grind.

Ping history from Chicago

137.5ms107.3msSep 14Oct 3

Jitter history

16.3ms0msSep 14Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 108 ms 0
Online 108 ms 0
Online 108 ms 0
Online 108 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 112 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 108 ms 0
Online 107 ms 0
Online 125 ms 0
Online 107 ms 0
Online 108 ms 0
Online 114 ms 0
Online 107 ms 0
Online 107 ms 0
Online 114 ms 0
Online 107 ms 0
Online 114 ms 0
Online 108 ms 0
Online 107 ms 0
Online 115 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 107 ms 0
Online 115 ms 0
Online 114 ms 0
Online 107 ms 0
Online 107 ms 0
Online 108 ms 0
Online 123 ms 0
Online 115 ms 0
Online 123 ms 1
Online 122 ms 0
Online 115 ms 0
Online 107 ms 0
Online 122 ms 0
Online 108 ms 0
Online 107 ms 0
Online 107 ms 0

Other 3x servers in Finland (low ping)

01.10.2026 Softcore

3/100

Last checked 57 s ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

3x Gather8 avg wipe peakVanilla

Procedural Map

107 ms· Chicago

Monthly | 3x | Modded

3/50

Last checked 2 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

3x GatherVanilla

Procedural Map

107 ms· Chicago

| Low Decay | Solo/Duo/Trio | DK/SE/NO/ENG

2/25

Last checked 4 m ago

Wiped 1 d ago

3x GatherMax 38 avg wipe peakVanilla

Procedural Map

107 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.