Sunset City

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116 ms · Chicago

Jitter 3.1 ms

Last checked 8 m ago

0 / 50 players

Procedural Map

18 days live Avg ping 115.3 ms Avg jitter 3.9 ms

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Connect: 83.81.193.55:28030

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First seen 14.09.2026

Last wipe: (11 h ago)

Wipe history

Wiped Days since previous
19.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 14 · 20:34 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Wipe012Sep 14Oct 3

11 full · 0 partial · 9 offline · 71 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Ping history from Chicago

118ms110.7msSep 14Oct 3

Jitter history

4.6ms1.2msSep 14Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 116 ms 0
Online 122 ms 0
Online 118 ms 0
Online 115 ms 0
Online 112 ms 0
Online 111 ms 0
Online 111 ms 0
Online 108 ms 0
Online 116 ms 0
Online 116 ms 0
Online 123 ms 0
Online 115 ms 0
Online 116 ms 0
Online 110 ms 0
Online 122 ms 0
Online 122 ms 0
Online 118 ms 0
Online 117 ms 0
Online 116 ms 0
Online 123 ms 0
Online 122 ms 0
Online 114 ms 0
Online 116 ms 0
Online 112 ms 0
Online 116 ms 0
Online 112 ms 0
Online 115 ms 0
Online 122 ms 0
Online 112 ms 0
Online 112 ms 0
Online 122 ms 0
Online 111 ms 0
Online 111 ms 0
Online 123 ms 0
Online 111 ms 0
Online 115 ms 0
Online 115 ms 0
Online 116 ms 0
Online 112 ms 0
Online 115 ms 0
Online 112 ms 0
Online 115 ms 0
Online 123 ms 0
Online 117 ms 0
Online 116 ms 0
Online 117 ms 0
Online 115 ms 0
Online 112 ms 0
Online 111 ms 0
Online 112 ms 0

Other servers in Netherlands (low ping)

10XGather/10XLoot/RaidableBases/Zombies

0/50

Last checked 5 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter1.4 ms

| PvE | KITS | PURGE | BACKPACK | SKINBOX |

5/150

Last checked 4 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 11 days

1000x Gather7 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter1.2 ms

0/20

Last checked 42 s ago

Wiped 1 d ago

4 avg wipe peakVanilla

Procedural Map

85 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.