

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 3 m ago
Wiped 2 d ago
Server admin? Sign in with Steam to claim this server.
109 ms · Chicago
Last checked 5 m ago
0 / 100 players
Procedural Map
57 days live Avg ping 110.8 ms Avg jitter 5.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 168.100.161.63:25619
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 17 · 10:12 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
BARELY ALIVE
MAIN SERVER
• PURE VANILLA
• 50% UPKEEP
• NO KITS
• NO PAY-TO-WIN
• NO UNNECESSARY MODIFICATIONS
• LIVE STATS & LEADERBOARD SYSTEM
A CLEAN, COMPETITIVE VANILLA RUST EXPERIENCE WITH REDUCED UPKEEP.
STEAM SECURITY
• NO VAC BANS
• NO GAME BANS
• PUBLIC STEAM PROFILE REQUIRED
• GAME DETAILS MUST BE PUBLIC
PRIVATE OR RESTRICTED ACCOUNTS WILL NOT BE PERMITTED TO JOIN.
WIPE SCHEDULE
• MONTHLY MAP WIPE
• BLUEPRINTS WIPE MONTHLY
• COMPLETE FRESH START EVERY MONTH
• NEW MAP
• NEW BLUEPRINT PROGRESSION
• NEW LEADERBOARD
POINTS LEADERBOARD
• EARN POINTS THROUGH GAMEPLAY
• LOSE POINTS FOR POOR PERFORMANCE
• CLIMB THE RANKINGS
• COMPETE FOR THE TOP SPOT
• TRACK YOUR POSITION
• COMPARE YOUR PERFORMANCE
• BECOME BARELY ALIVE'S #1 PLAYER
LIVE LEADERBOARD & PLAYER STATS
• BARELYALIVE.UK
SERVER LOCATION
• UK HOSTED
• BUILT FOR UK & EUROPEAN PLAYERS
BARELY ALIVE
SURVIVE THE WIPE. CLIMB THE RANKS.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 110 ms | 2 | |
| Online | 110 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 110 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 108 ms | 2 | |
| Offline | — | — | |
| Online | 109 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 116 ms | 1 | |
| Online | 116 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
3/200
Last checked 3 m ago
Wiped 2 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
2/50
Last checked 3 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
2/200
Last checked 4 s ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.