3/200
Last checked 55 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 200 players
Procedural Map
19 days live Avg ping 189 ms Avg jitter 11.4 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 115.230.124.120:28015
First seen 14.09.2026
Last wipe: (19 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 14 · 14:29 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 18 offline · 11 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
新人友好,欢迎从零学习、交流组队!200人上限,6000地图,PVP生存与拆家。
平时1倍;北京时间每天6/9/12/15/18/21点起半小时,采集和新生成战利品数量3倍。
每周五18:00全清含蓝图;本档蓝图进度兑换永久聊天称号经验,无战斗加成。
QQ群786942829。/help帮助 /event活动 /rank称号。禁止作弊、骚扰,管理员不得利用权限参与正常对战。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 179 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 193 ms | 0 | |
| Online | 191 ms | 0 | |
| Offline | 182 ms | — | |
| Online | 186 ms | 0 | |
| Online | 174 ms | 0 | |
| Online | 180 ms | 0 | |
| Offline | 215 ms | — | |
| Offline | 196 ms | — | |
| Online | 181 ms | 0 |
3/200
Last checked 55 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.