[FR] Les Rescapés / x5 / Debutants bienvenus

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Offline

Last checked 4 h ago

0 / 2000 players

Procedural Map

5x 19 days live Avg ping 114.9 ms Avg jitter 2.2 ms Wipe halving: 1 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 94.104.211.138:28015

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
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connect 94.104.211.138:28015

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First seen 14.09.2026

Last wipe: (19 d ago)

Wipe history

Wiped Days since previous
—

Ping history from Chicago

115ms114.9msSep 14Sep 15

Jitter history

2.4ms0msSep 14Sep 15

Recent history from Chicago

Checked Status Ping Players
Online 115 ms 0
Online 119 ms 0
Online 113 ms 0
Online 114 ms 0
Online 113 ms 0
Online 114 ms 0
Online 113 ms 0
Online 118 ms 1

Other servers in Belgium (low ping)

| No BP wipe | Low Upkeep | Quads

5/100

Last checked 4 m ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

No BP wipe6 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

| Vanilla | No Decay | Trios

2/50

Last checked 45 s ago

Wiped 2 d ago

15 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

| Build | Helicopter | Aim Training

1/25

Last checked 17 s ago

Wiped 16 h ago

4 avg wipe peakVanilla

Custom Map

99 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.