[EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases banner

[EU/UK] Rusty Mafia | 2x | Events | Dungeons | Raidable Bases

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Offline

Last checked 30 m ago

0 / 50 players

Rusty Mafia

2x 19 days live Avg ping 97.6 ms Avg jitter 5.9 ms Wipe halving: 1 days

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Connect: 82.153.118.107:28115

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First seen 14.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
26.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 23 · 11:09 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Wipe012Sep 14Oct 2

19 full · 0 partial · 1 offline · 11 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Welcome to Rusty Mafia — a friendly PVE-focused 2x server with plenty to do throughout the wipe. Build up, grind your way through progression, take on events, explore the map and test yourself against Raidable Bases, Dungeons and more.

Last wiped: 03/09/2026
Next wipe: 01/10/2026

What's Available:

• X2 Gather
• Custom Australia Map
• Auto Doors
• Battlepass & Quests
• Blueprint Share
• Cases
• Levelling System
• Kits
• Raidable Bases
• Dangerous Treasures
• Roaming Player Like NPC's
• Events
• Clans
• Zombies
• Better Loot
• TPR
• BGrade
• Leaderboards
• Quicksmelt
• And More!

• Plenty to get stuck into whether you prefer building, exploring, grinding or taking on events.

Wipe Schedule:

• Every month on Facepunch’s official forced wipe (first Thursday of each month).

Ping history from Chicago

103.8ms94.7msSep 14Oct 2

Jitter history

20.8ms0msSep 14Oct 2

Recent history from Chicago

Checked Status Ping Players
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 100 ms 0
Online 96 ms 0
Online 95 ms 0
Online 166 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 96 ms 0
Online 95 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 99 ms 0
Online 99 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 96 ms 0
Online 96 ms 0
Online 97 ms 0
Online 92 ms 0
Online 96 ms 0
Online 92 ms 0
Online 97 ms 0
Online 92 ms 0
Online 96 ms 0
Online 92 ms 0
Online 96 ms 0
Online 96 ms 0
Online 92 ms 0
Online 97 ms 0
Online 96 ms 0
Online 92 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 96 ms 0
Online 100 ms 0
Online 100 ms 0
Online 96 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0
Online 100 ms 0

Other 2x servers in United Kingdom (low ping)

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

3/200

Last checked 1 m ago

Wiped 2 d ago

10% elapsed90% left

Next wipe in 27 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

2x | Skills | Events | Npc Raids | Quests

2/50

Last checked 1 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

2/200

Last checked 3 m ago

Wiped 2 d ago

10% elapsed90% left

Next wipe in 27 days

2x GatherMax 45 avg wipe peakVanillaDiscord

11 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.