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Drafty Kilts 3X
Europe
PVE+ |Legendarys|Raids|Quests|Zombies|
7/100
Last checked 1 m ago
Wiped 1 d ago
Monterose island
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 1 m ago
574 / 600 players
3x Modded 57 days live Wipe cycle 5.6 ±1.7 days
Connect: 195.60.166.23:28010
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 3.2 | |
| 7 | |
| 7 | |
| 7 | |
| 3.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1263 Sep 21 · 16:16 UTC Median daily peak 576 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Atlas Rust Servers | Made for the most competitive
Map Wipes: Every Monday
Blueprints Wipes: N/A (does not wipe ever)
Links• discord.gg/atlasrust
• store.atlasrustservers.com
Features
• 3x Gather
• 3x Loot (removed junk)
• Free QoL
• No paid features
• Exclusive Anti-team plugins
• QoL features to assist with the team limit
24 hours discord staff support
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 553 | |
| Online | — | 534 | |
| Online | — | 415 | |
| Online | — | 263 | |
| Online | — | 216 | |
| Online | — | 208 | |
| Online | — | 4 | |
| Online | — | 362 | |
| Online | — | 526 | |
| Online | — | 681 | |
| Online | — | 681 | |
| Online | — | 600 | |
| Online | — | 501 | |
| Online | — | 339 | |
| Online | — | 52 | |
| Online | — | 236 | |
| Online | — | 218 | |
| Online | — | 248 | |
| Online | — | 316 | |
| Online | — | 540 | |
| Online | — | 239 | |
| Online | — | 337 | |
| Online | — | 318 | |
| Online | — | 217 | |
| Online | — | 133 | |
| Online | — | 62 | |
| Online | — | 35 | |
| Online | — | 36 | |
| Online | — | 85 | |
| Online | — | 299 | |
| Online | — | 557 | |
| Online | — | 605 | |
| Online | — | 623 | |
| Online | — | 477 | |
| Online | — | 327 | |
| Online | — | 80 | |
| Online | — | 0 | |
| Online | — | 40 | |
| Online | — | 257 | |
| Online | — | 436 | |
| Online | — | 801 | |
| Online | — | 886 | |
| Online | — | 763 | |
| Online | — | 746 | |
| Online | — | 496 | |
| Online | — | 325 | |
| Online | — | 150 | |
| Online | — | 135 | |
| Online | — | 319 | |
| Online | — | 504 |
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Europe
PVE+ |Legendarys|Raids|Quests|Zombies|
7/100
Last checked 1 m ago
Wiped 1 d ago
Monterose island
Europe
3x|Solo/Duo/Trio|Noob Friendly|RNC
3/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

Europe
Monthly Main | QoL/Loot+ | Full Wiped
211/225
Last checked 1 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.