
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
RustApes.com | EU 2x Monthly | Quad | TP/Homes | 50% Upkeep Server admin? Sign in with Steam to claim this server.
115 ms · Chicago
Last checked 2 m ago
3 / 50 players
Procedural Map
2x Max 4 20 days live Avg ping 112.1 ms Avg jitter 3.9 ms Wipe cycle 4.8 ±3.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 178.63.78.80:60428
First seen 13.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 8.3 | |
| 8.6 | |
| 1.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 26 · 14:35 UTC Median daily peak 4.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Rust Apes — EU Vanilla+ 2x Monthly! [ WIPE SCHEDULE ] • Map & BP wipe: 1st Friday of the month @ 18:30 UK / 19:30 CET [ SERVER FEATURES ] • Team Limit: Max 4 (Quad) • 2x Gather & Resources (Wood, Stone, Metal) • 50% Base Upkeep (48h base decay timer) • Secure Backpacks (survive wipe, no weapons, armor or raid items) • Teleport (/home & /tpr) with raid & combat block • Shop via playtime RP (No Pay-to-Win) [ COMMUNITY & RULES ] • Discord: discord.gg/6TJ4HCMtME • No cheating, no exploits, English in global chat [RS-01510bce]
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 3 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 6 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 2 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 4 | |
| Online | 109 ms | 3 | |
| Online | 115 ms | 2 | |
| Online | 121 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 109 ms | 2 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map


Europe
- X2 | Solo/Duo/Trio/Quad |
9/100
Last checked 39 s ago
Wiped 2 d ago
Custom Map
Europe
Wiped01/10 Raids/events/Skills/dungeons
1/40
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.