3/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
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214 ms · Chicago
Last checked 2 m ago
1 / 200 players
Procedural Map
20 days live Avg ping 216.8 ms Avg jitter 12.5 ms Wipe halving: 1 days Wipe cycle 6.1 ±3.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 160.202.237.64:28015
First seen 13.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 11 | |
| 2.9 | |
| 4.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 122 Oct 1 · 17:22 UTC Median daily peak 83 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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★售卖机无限库存·购买无等待时间·更多
★白天时间加长夜晚时间极短·
★ 祝您游戏愉快!
★扣扣群:389450283
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 214 ms | 30 | |
| Offline | 216 ms | — | |
| Online | 213 ms | 23 | |
| Online | 213 ms | 22 | |
| Offline | 217 ms | — | |
| Online | 219 ms | 19 | |
| Online | 217 ms | 19 | |
| Online | 205 ms | 19 | |
| Online | 224 ms | 18 | |
| Online | 206 ms | 18 | |
| Online | 202 ms | 18 | |
| Online | 222 ms | 16 | |
| Offline | — | — | |
| Online | 224 ms | 16 | |
| Offline | 221 ms | — | |
| Online | 215 ms | 13 | |
| Online | 217 ms | 11 | |
| Offline | 202 ms | — | |
| Online | 205 ms | 6 | |
| Online | 215 ms | 4 | |
| Online | 211 ms | 2 | |
| Online | 230 ms | 122 | |
| Offline | 222 ms | — | |
| Online | 218 ms | 115 | |
| Online | 219 ms | 115 | |
| Online | 210 ms | 113 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 211 ms | 110 | |
| Online | 230 ms | 106 | |
| Online | 221 ms | 106 | |
| Online | 222 ms | 106 | |
| Offline | 211 ms | — | |
| Offline | 224 ms | — | |
| Offline | — | — | |
| Online | — | 98 | |
| Online | 210 ms | 98 | |
| Online | 219 ms | 98 | |
| Online | 223 ms | 96 | |
| Online | 215 ms | 95 | |
| Online | 199 ms | 94 | |
| Online | 218 ms | 93 | |
| Online | 220 ms | 93 | |
| Offline | 267 ms | — | |
| Online | 215 ms | 91 | |
| Offline | — | — | |
| Offline | 244 ms | — | |
| Online | 221 ms | 90 | |
| Online | 260 ms | 89 | |
| Online | 209 ms | 88 |
3/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
2/100
Last checked 4 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.