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Oceania
5/40
Last checked 33 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 40 players
Procedural Map
20 days live Avg ping 254 ms Avg jitter 24.3 ms Wipe cycle 189.6 ±255.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 180.150.91.79:26060
First seen 13.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 17.4 | |
| 1 | |
| 550.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 24 · 07:57 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
21 full · 0 partial · 0 offline · 10 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Staging (AUX01) PVE (Carbon), /F1menu to give yourself stuff. A place to test new features and not get ganked. if you have issues contact MalS#2641 on discord.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 254 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 324 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 585 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 252 ms | 1 | |
| Online | 253 ms | 1 | |
| Online | 252 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 254 ms | 0 |


Oceania
5/40
Last checked 33 s ago
Wiped 1 d ago
Procedural Map
Oceania
Halloween Zombies
2/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.