
US LushPvE Monthly
Europe
2x | Skills | Events | Npc Raids | Quests
6/50
Last checked 24 s ago
Wiped 1 d ago
Lush Custom PvE Maps
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
22 / 100 players
Procedural Map
56 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 66.51.97.62:28065
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 41 Sep 3 Median daily peak 20 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Wastelands PvE Noob Friendly [EU]
For all our Server rules and more join our Discord (view webpage)
Information
Building damage disabled but make sure you add windows and locks to stop the trolls!!!
Wipes only when forced [Last wipe: 06/08]
Next wipe: [03/09]
Purge 24hrs leading to Wipe
Active playing admin
Rules
No raiding, griefing or looting of any sleepers
Anyone found doing so will be dealt with by Admin
No mic or chat spam, player disrespect, racism or harassment.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 22 | |
| Online | — | 7 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 14 | |
| Online | — | 30 | |
| Online | — | 37 | |
| Online | — | 27 | |
| Online | — | 22 | |
| Online | — | 17 | |
| Online | — | 16 | |
| Online | — | 9 | |
| Online | — | 11 | |
| Online | — | 4 | |
| Online | — | 7 | |
| Online | — | 13 | |
| Online | — | 15 | |
| Online | — | 37 | |
| Offline | — | — | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 13 | |
| Online | — | 15 | |
| Online | — | 10 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 10 | |
| Online | — | 9 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 7 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 11 | |
| Online | — | 11 | |
| Online | — | 9 |

Europe
2x | Skills | Events | Npc Raids | Quests
6/50
Last checked 24 s ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
0/200
Last checked 1 m ago
Wiped 1 d ago


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
0/200
Last checked 2 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.