3/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
55 / 100 players
Custom Map
21 days live Avg ping 222.1 ms Avg jitter 39.5 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 60.26.254.144:38890
First seen 12.09.2026
Last wipe: (19 d ago)
| Wiped | Days since previous |
|---|---|
| 2.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 70 Sep 16 · 16:58 UTC Median daily peak 28.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 14 offline · 9 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| 在这里,不用赶进度,玩你想玩的就好。
| 枕月 | PVE养老 | 原倍 | 慢节奏
|
| ===== 事件玩法 =====
| 地图随机刷新各个等级的突袭基地
| 私人突袭基地 五种难度自由挑战
| 随机NPC突袭 击杀一定数量NPC后引来突袭
| 地图事件 车队/装甲列车/海上潜艇定时刷新
|
| ===== 生存辅助 =====
| 建造自动升级 | 拆除返还材料 | 一键修复基地
| 多传送点 | 死亡物品找回 | 经验等级系统
|
| ===== 便利功能 =====
| 箱子堆叠 | 物品大堆叠 | 皮肤系统 | 新人礼包
|
| 清档每月1日 | 组队8人 | 容量200人
| QQ群 973819805 | Kook kook.vip/adTcz0
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 219 ms | 55 | |
| Online | 216 ms | 55 | |
| Online | 221 ms | 55 | |
| Online | 235 ms | 55 | |
| Online | 489 ms | 55 | |
| Online | 221 ms | 55 | |
| Online | 212 ms | 20 | |
| Online | 238 ms | 22 | |
| Online | 225 ms | 70 | |
| Online | 244 ms | 70 | |
| Online | 204 ms | 70 | |
| Online | 208 ms | 70 | |
| Online | 251 ms | 70 | |
| Online | 212 ms | 70 | |
| Online | 256 ms | 70 | |
| Online | 221 ms | 70 | |
| Online | 264 ms | 6 | |
| Online | 253 ms | 0 | |
| Online | 211 ms | 1 | |
| Online | 212 ms | 0 | |
| Online | 245 ms | 1 | |
| Online | — | 1 | |
| Online | 217 ms | 1 | |
| Online | 218 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 197 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | — | 1 | |
| Online | 219 ms | 1 | |
| Online | 196 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 228 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 210 ms | 1 | |
| Offline | 226 ms | — | |
| Online | 203 ms | 1 | |
| Online | 197 ms | 1 | |
| Online | 203 ms | 1 | |
| Online | 273 ms | 1 | |
| Online | 221 ms | 1 | |
| Online | 200 ms | 1 | |
| Online | 219 ms | 1 | |
| Online | 194 ms | 1 |
3/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.