[CL] Colina City |Semanal|Next Wipe 22-10|Wipeado 15-10 banner

[CL] Colina City |Semanal|Next Wipe 22-10|Wipeado 15-10

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140 ms · Chicago

Last checked 24 s ago

2 / 50 players

Procedural Map

38 days live Avg ping 143.4 ms Avg jitter 6.2 ms Wipe halving: 6 days Wipe cycle 7 ±4.3 days

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Connect: 38.7.216.113:3646

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First seen 12.09.2026

Last wipe: (11 d ago)

Wipe history

Wiped Days since previous
5.8
2.1
13.9
6.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 8 Oct 18 · 21:15 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipe02468Sep 21Oct 20

27 full · 0 partial · 3 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Bienvenido a [CL] Colina City
Wipe Semanal (Ultimo Wipe 09-10)
Proximo Wipe 15-10.

Reglas:
- Prohibido hacer trampas, usar scripts o explotar fallos del juego (glitches).
- Máximo de 4 jugadores por Equipo.
- Prohibido el racismo, la homofobia o la toxicidad excesiva en el chat.
- Por favor, utiliza solo español en el chat global.
- Respeta las decisiones del equipo de administración en todo momento.

Para mas información visita rust.lazarot.app

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Ping history from Chicago

151.1ms140msSep 21Oct 20

Jitter history

25.1ms0msSep 21Oct 20

Recent history from Chicago

Checked Status Ping Players
Online 140 ms 2
Online 140 ms 2
Online 145 ms 2
Online 145 ms 2
Online 140 ms 2
Online 140 ms 3
Online 140 ms 2
Online 140 ms 2
Online 146 ms 2
Online 144 ms 4
Online 145 ms 2
Online 141 ms 2
Online 140 ms 2
Online 140 ms 2
Online 145 ms 5
Online 139 ms 4
Online 141 ms 7
Online 139 ms 4
Online 140 ms 5
Online 145 ms 3
Online 140 ms 2
Online 145 ms 3
Online 145 ms 3
Online 145 ms 4
Online 146 ms 5
Online 146 ms 4
Online 140 ms 4
Online 140 ms 3
Online 145 ms 2
Online 141 ms 1
Online 141 ms 2
Online 146 ms 0
Online 146 ms 0
Online 141 ms 1
Online 140 ms 2
Online 141 ms 2
Online 140 ms 0
Online 145 ms 0
Online 146 ms 0
Online 146 ms 0
Offline — —
Online 140 ms 1
Online 140 ms 1
Online 145 ms 0
Online 141 ms 0
Online 140 ms 0
Online 140 ms 0
Online 145 ms 0
Online 140 ms 0
Online 141 ms 1

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3 avg wipe peakVanilla

Procedural Map

135 ms· Chicago

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5x Gather1 avg wipe peakVanilla

Procedural Map

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.