[LATAM] ImpactoLand - Clanes de 4 - X4 - Bisemanal - PvE banner

[LATAM] ImpactoLand - Clanes de 4 - X4 - Bisemanal - PvE

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145 ms · Chicago

Last checked 4 m ago

2 / 60 players

4x Modded 21 days live Avg ping 146.4 ms Avg jitter 14.9 ms

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Connect: 38.7.216.179:28015

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First seen 12.09.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
21.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Oct 1 · 17:08 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipe0246Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Bienvenid@s a ImpactoLand - Full X4 y con Wipe Bisemanal

--------------------------------------------

Servidor enfocado en una experiencia PvE estable y de gran Dificultad en Monumentos. del Juego
PvP habilitado exclusivamente durante los últimos 2 días de cada wipe.
Al iniciar un nuevo wipe, el servidor retorna automáticamente a PvE.
Horario de inicio de wipes: 16:00 (hora Chile).

Wipe de mapa cada día 15 (no incluye BP ni economía).
Full Wipe el primer jueves de cada mes.
Todos los wipes comienzan a las 16:00 hora Chile.

Límite máximo de clanes: 4 jugadores.

Características principales del servidor:
Sistema de construcción y mejora desde el Armario (incluye skins), Mochila adicional, Home, tpr/tpa/back, stacks aumentados, sistema de clanes, kits, loot y farmeo x4, InstaCraft, Quick Smelt, Crafting Recycler y múltiples mejoras adicionales.
Más información y detalles disponibles en nuestro Discord.

--------------------------------------------

Servidor alojado en Nuestros Servidores Privados Ubicados en Chile (ImpactoHosting).
Propiedad y administración: JorgeDakumtisu.

--------------------------------------------

Haz clic en Sitio Web Externo para acceder a nuestra web, Discord y toda la información del servidor.

Ping history from Chicago

163.5ms142.7msSep 12Oct 3

Jitter history

60.2ms1.4msSep 12Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 145 ms 1
Online 144 ms 0
Online 142 ms 0
Online 147 ms 0
Online 144 ms 0
Online 142 ms 1
Online 148 ms 2
Online 142 ms 1
Online 146 ms 1
Online 146 ms 1
Online 141 ms 1
Online 147 ms 1
Online 146 ms 1
Online 146 ms 1
Online 142 ms 1
Online 141 ms 1
Online 142 ms 2
Online 146 ms 1
Online 143 ms 0
Online 148 ms 0
Online 141 ms 4
Online 148 ms 1
Online 146 ms 1
Online 148 ms 2
Online 142 ms 1
Online 147 ms 1
Online 141 ms 2
Online 146 ms 1
Online 143 ms 1
Online 146 ms 1
Online 146 ms 1
Online 146 ms 2
Online 147 ms 1
Online 146 ms 1
Online 144 ms 1
Online 144 ms 1
Online 146 ms 1
Online 148 ms 1
Online 146 ms 1
Online 146 ms 1
Online 147 ms 1
Online 146 ms 1
Online 142 ms 1
Online 142 ms 1
Online 146 ms 1
Online 143 ms 1
Online 144 ms 1
Online 140 ms 1
Online 148 ms 1
Online 146 ms 2

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Jitter0 ms

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.