Quilmes Vanilla Monthly
South America
Solo/Duo/Trio/Squad 6000
0/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
[NEW-LATAM] SCRAPORIA Vanilla Semanal 25/09 FW Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
4 / 100 players
Procedural Map
21 days live Avg ping 159.3 ms Avg jitter 3.2 ms Wipe cycle 7 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 206.223.232.193:7063
First seen 12.09.2026
Last wipe: (8 d ago)
| Wiped | Days since previous |
|---|---|
| 6 | |
| 8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 15 Sep 27 · 04:33 UTC Median daily peak 7.5 (median of daily peaks, not average population)
Observed daily peak
18 full · 0 partial · 4 offline · 9 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Bienvenidos a Scraporia Vanilla
Full wipe todos los viernes
TEAM MAX: 4
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 157 ms | 3 | |
| Online | 159 ms | 8 | |
| Online | 158 ms | 6 | |
| Online | 158 ms | 3 | |
| Online | 158 ms | 4 | |
| Online | 158 ms | 3 | |
| Online | 159 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 6 | |
| Online | 158 ms | 11 | |
| Online | 159 ms | 9 | |
| Online | 158 ms | 7 | |
| Online | 159 ms | 2 | |
| Online | 159 ms | 3 | |
| Online | 158 ms | 2 | |
| Online | 159 ms | 4 | |
| Online | 159 ms | 4 | |
| Online | 158 ms | 7 | |
| Online | 158 ms | 12 | |
| Online | 158 ms | 9 | |
| Online | 159 ms | 9 | |
| Online | 158 ms | 9 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 158 ms | 3 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 2 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 6 | |
| Online | 159 ms | 6 | |
| Online | 158 ms | 4 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 178 ms | 1 | |
| Online | 176 ms | 1 | |
| Online | 168 ms | 1 | |
| Online | 168 ms | 1 | |
| Online | 168 ms | 1 | |
| Online | 158 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 164 ms | 1 | |
| Online | 159 ms | 2 | |
| Online | 159 ms | 2 |
South America
Solo/Duo/Trio/Squad 6000
0/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map


South America
03/10 Wipe Full
13/100
Last checked 3 m ago
Wiped 9 h ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.