RGN 1x PvE [Events|Purge|Zombies|SkillTree] banner

RGN 1x PvE [Events|Purge|Zombies|SkillTree]

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 50 s ago

1 / 100 players

RustGamingNation Procedural

1x Modded 56 days live

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Connect: 194.69.160.15:28047

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How this works

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 27 · 21:34 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipe012Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

1x Gather • No Raiding • No Killing • Chill PVE\
\
Features:\
- Instant Craft\
- Sky & Water Bases\
- Raidable NPC Bases\
- Custom Build Sites\
- Recyclers At Monuments\
- Shop, Kits, Events, And More!\
\

Recent history from Chicago

Checked Status Ping Players
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 0
Online — 0

Other servers in Lithuania (low ping)

Physgun.com

0/100

Last checked 5 m ago

Wiped 1 d ago

2 avg wipe peakVanilla

Custom Map

83 ms· Chicago

Jitter5.7 ms

1/40

Last checked 3 m ago

Wiped 1 d ago

24% elapsed76% left

Next wipe in 5 days

1 avg wipe peakVanilla

Custom Map

89 ms· Chicago

Jitter3.1 ms

0/100

Last checked 3 m ago

Wiped 1 d ago

0 avg wipe peakVanilla

Procedural Map

91 ms· Chicago

Jitter2.9 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.