
US LushPvE Monthly
Europe
2x | Skills | Events | Npc Raids | Quests
3/50
Last checked 50 s ago
Wiped 2 d ago
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 1 m ago
6 / 200 players
Procedural Map
2x No BP wipe Modded 57 days live Wipe cycle 3 ±3.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 205.178.168.128:28010
First seen 07.08.2026
Last wipe: (44 d ago)
| Wiped | Days since previous |
|---|---|
| 3.2 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 6.8 | |
| 14.2 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 10 · 14:03 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Wipe Schedule:
\tMap - Mondays & Thursdays @ 3PM UK / 4PM CEST, or when force updates occur.
\tBPs - Never
VIP: donate.rustoria.co
Features:
\t- 2x Vanilla
\t- Faster bright only night
\t- Junk items removed from loot
\t- Tier 1 BPs unlocked
\t- QoL improvements (Doesn't effect Vanilla gameplay)
Good performance
Active non playing admins
Seeds are carefully picked
Discord: rustoria.co/discord
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 4 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 0 |

Europe
2x | Skills | Events | Npc Raids | Quests
3/50
Last checked 50 s ago
Wiped 2 d ago


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
1/200
Last checked 50 s ago
Wiped 2 d ago


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
0/200
Last checked 1 m ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.