
[US] Darkzone Hardcore
North America
- 1X|PVP|PVE|FOG OF WAR MAP|
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
46 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
0 / 500 players
Custom Map
1x 20 days live Avg ping 45.6 ms Avg jitter 2.2 ms Wipe halving: 2 days Wipe cycle 9.9 ±5.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 147.135.105.5:28015
First seen 12.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 15.6 | |
| 4.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 21 · 18:32 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
20 full · 0 partial · 2 offline · 69 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Established Free-to-play, PVP, Offline Protection servers with Monthly Wipes, Custom-Generated Vanilla Maps each wipe, ensuring the map is always satisfactory and never missing anything, Vanilla or 3X resource gathering with balanced Vanilla or 3X loot, and a balanced in-game economy. Offline Protections go into effect 15 mins after you log out, and you must log in for at least 15 mins to be eligible. Offline Protections last 24 hours, then your base slowly becomes more and more raidable, even going beyond full damage if you're offline for an extended period. Protections also include TC grief protection. Raidable NPC Bases spawn randomly all over the map, and private raidable bases are also available for purchase with in-game currency. Watch out for NPC Raiders while exploring the island of Rusty Hook because eventually they may decide they've had enough and attempt to raid your base. Many different Monument Events including Caravan, Convoy, and Armored Train, with many more to come. Wipe-day doomsday events, radiation storms, meteors, and Random Nuclear warhead strikes just before wipe. Vanilla-like Gameplay with fully Vanilla PVP, Vanilla Electricity, and a Vanilla Day/Night Cycle. Test Generators, Pump Jacks, and Mining Quarries are all available for purchase in-game on the Black Market for server money you earn for playing, amongst many other rewards such as Daily Rewards you can claim each day by logging in. Your consecutive logins and playtime will also earn you ranks on the server, and with each rank you gain more perks and freedom on our servers. Ranks, Server cash,
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 1 | |
| Online | 43 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 46 ms | 0 | |
| Offline | — | — | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 49 ms | 1 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 49 ms | 1 | |
| Online | 49 ms | 0 | |
| Online | 49 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 49 ms | 1 | |
| Online | 46 ms | 1 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 49 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 43 ms | 1 | |
| Online | 49 ms | 0 |

North America
- 1X|PVP|PVE|FOG OF WAR MAP|
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
North America
0/40
Last checked 25 s ago
Wiped 1 d ago
Procedural Map

North America
| Monthly | 1x | Trio | No BP Wipe | QoL+
0/125
Last checked 23 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.