

[EU] Rust Nemesis
Europe
| 1x Weekly Thursdays | Events | Raidable Bas
0/50
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
[EU] Thistle Monthly [1x|Max 8|Low Upkeep] Server admin? Sign in with Steam to claim this server.
100 ms · Chicago
Last checked 47 s ago
2 / 50 players
Procedural Map
1x Max 8 57 days live Avg ping 100.8 ms Avg jitter 8.5 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 82.22.20.53:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 10 · 16:58 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Thistle - Vanilla Monthly
Maps sizes: 4250.
A chill-ish server where we love PVP and building. Raiding is fine, but don't be a douche. Respect others and allow and encourage them to rebuild.
>> Join the Discord: https://discord.gg/a4Qvaqw37t <<
Basic Rules:
- No cheating.
- Absolutely no racism.
- No griefing.
- Don't abuse the quiet nature of the server to zerg everything.
- English only in global.
- No VPN's.
- No previous bans.
CerebRUST Integration (in Beta):
- Link your Steam and Discord accounts at app.cerebrust.xyz.
- View your TC's and remaining upkeep.
- Get alerts when your turrets or SAM sites target anything hostile.
- Get alerts when you're being raided.
Mods/QoL:
- Auto-split and -fuel furnaces which smelt 4x faster.
- Recycle full stacks at a time.
- Box sorting.
- Up to 20 map markers.
- Greatly reduced upkeep, flat rate - no 'big base' tax.
- Minicopters decay slower.
- Max team (UI): 8.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 100 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 104 ms | 0 | |
| Online | 100 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 104 ms | 2 | |
| Online | 100 ms | 3 | |
| Online | 104 ms | 2 | |
| Online | 104 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 1 | |
| Online | 99 ms | 2 | |
| Online | 100 ms | 4 | |
| Online | 99 ms | 5 | |
| Online | 101 ms | 1 | |
| Online | 102 ms | 1 | |
| Online | 102 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Offline | 234 ms | — | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 103 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 102 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 104 ms | 1 | |
| Online | 105 ms | 2 | |
| Online | 105 ms | 2 | |
| Online | 101 ms | 1 |


Europe
| 1x Weekly Thursdays | Events | Raidable Bas
0/50
Last checked 7 m ago
Wiped 1 d ago
Procedural Map


Europe
| Monthly Wipe | BPs Persist | 1x
0/100
Last checked 4 m ago
Wiped 2 h ago
Procedural Map

Europe
PVE | Skills | Jetpack | Quests | Raid Bases
0/100
Last checked 7 m ago
Wiped 1 d ago
Creepy Crawlers Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.