4/200
Last checked 18 s ago
Wiped 2 d ago
Procedural Map
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203 ms · Chicago
Last checked 1 m ago
6 / 200 players
Procedural Map
22 days live Avg ping 222 ms Avg jitter 21.2 ms Wipe cycle 3.5 ±1.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.23.101:30927
First seen 12.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 1.4 | |
| 4 | |
| 3 | |
| 5 | |
| 6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 63 Sep 30 · 12:56 UTC Median daily peak 46 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
1.组队限制3人 严禁超员
2.清档时间 4天清除
3.严厉禁止外挂和宏
4.友好游玩.切勿口臭
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | 224 ms | — | |
| Online | 203 ms | 43 | |
| Online | 217 ms | 39 | |
| Online | 186 ms | 35 | |
| Online | 219 ms | 38 | |
| Offline | — | — | |
| Online | 247 ms | 12 | |
| Online | 234 ms | 12 | |
| Online | 217 ms | 12 | |
| Online | — | 12 | |
| Online | 216 ms | 16 | |
| Online | 218 ms | 20 | |
| Online | — | 19 | |
| Online | 216 ms | 22 | |
| Online | — | 60 | |
| Online | 234 ms | 58 | |
| Offline | 219 ms | — | |
| Online | 214 ms | 43 | |
| Online | 216 ms | 38 | |
| Online | 249 ms | 40 | |
| Online | 185 ms | 50 | |
| Online | 242 ms | 54 | |
| Online | 224 ms | 61 | |
| Online | 190 ms | 46 | |
| Online | 211 ms | 4 | |
| Online | 249 ms | 4 | |
| Online | 211 ms | 4 | |
| Online | 234 ms | 4 | |
| Online | 215 ms | 4 | |
| Online | 185 ms | 4 | |
| Online | 215 ms | 4 | |
| Online | 224 ms | 4 | |
| Offline | 270 ms | — | |
| Online | 223 ms | 4 | |
| Online | 216 ms | 4 | |
| Online | 216 ms | 7 | |
| Online | 186 ms | 6 | |
| Online | 243 ms | 6 | |
| Online | 202 ms | 4 | |
| Online | 203 ms | 4 | |
| Online | 216 ms | 4 | |
| Online | 215 ms | 6 | |
| Online | 265 ms | 5 | |
| Online | 218 ms | 7 | |
| Online | 186 ms | 46 | |
| Online | 217 ms | 44 | |
| Online | 216 ms | 39 | |
| Online | 222 ms | 36 | |
| Online | 242 ms | 35 | |
| Online | 239 ms | 35 |
4/200
Last checked 18 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.