2/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
SCPVE | FarmServer | RICK Server admin? Sign in with Steam to claim this server.
179 ms · Chicago
Last checked 7 m ago
0 / 10 players
Procedural Map
21 days live Avg ping 195.8 ms Avg jitter 13 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 110.42.10.133:28020
First seen 12.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 21 · 06:52 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
23 full · 0 partial · 0 offline · 8 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
本服为生存PVE附属农场服,只有装有PVE保护插件。
为避免在主服过多的种植导致卡顿,喜欢种植或者饲养动物的农业玩家可前往此服无限制种植,并且可以把收获的物资带回主服售卖。
如需游玩正常模式的PVE服,可搜索 生存PVE 或者 RICK 进服
玩家QQ群:342628。
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 179 ms | 0 | |
| Online | 189 ms | 0 | |
| Online | 187 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 197 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 176 ms | 0 | |
| Online | 189 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 180 ms | 0 | |
| Online | 187 ms | 0 | |
| Offline | 194 ms | — | |
| Online | 181 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 194 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 213 ms | 1 | |
| Online | 208 ms | 1 | |
| Online | 185 ms | 0 | |
| Online | 215 ms | 1 | |
| Online | — | 1 | |
| Online | 177 ms | 0 | |
| Online | 176 ms | 0 | |
| Offline | — | — | |
| Online | — | 0 | |
| Online | 185 ms | 0 | |
| Offline | 195 ms | — | |
| Offline | 191 ms | — | |
| Online | 194 ms | 0 | |
| Online | — | 0 | |
| Online | 202 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 189 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 206 ms | 0 | |
| Offline | 252 ms | — | |
| Offline | 209 ms | — | |
| Offline | 234 ms | — | |
| Offline | 234 ms | — | |
| Online | 227 ms | 1 | |
| Offline | 201 ms | — | |
| Online | 200 ms | 0 | |
| Online | 193 ms | 0 | |
| Online | 196 ms | 1 | |
| Online | 204 ms | 1 | |
| Online | — | 1 | |
| Online | 228 ms | 1 | |
| Online | — | 1 |
2/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
0/100
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.