5/200
Last checked 21 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
177 ms · Chicago
Jitter 30.4 ms
Last checked 1 s ago
62 / 128 players
亚特兰大 : 行尸走肉
22 days live Avg ping 197.2 ms Avg jitter 12.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 110.42.10.133:28015
First seen 12.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 63 Oct 4 · 11:29 UTC Median daily peak 36 (median of daily peaks, not average population)
Observed daily peak
23 full · 0 partial · 0 offline · 8 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 177 ms | 54 | |
| Online | 220 ms | 42 | |
| Online | 179 ms | 31 | |
| Online | 186 ms | 40 | |
| Offline | 193 ms | — | |
| Online | 192 ms | 53 | |
| Online | 197 ms | 54 | |
| Online | 186 ms | 55 | |
| Online | 191 ms | 45 | |
| Online | 188 ms | 36 | |
| Online | 182 ms | 20 | |
| Online | 181 ms | 37 | |
| Online | 200 ms | 45 | |
| Online | 208 ms | 52 | |
| Online | 190 ms | 9 | |
| Online | 186 ms | 18 | |
| Online | 184 ms | 19 | |
| Online | 193 ms | 30 | |
| Online | 207 ms | 32 | |
| Online | 201 ms | 33 | |
| Offline | 203 ms | — | |
| Online | 217 ms | 33 | |
| Offline | — | — | |
| Online | 198 ms | 22 | |
| Online | 183 ms | 15 | |
| Online | 189 ms | 10 | |
| Online | 188 ms | 22 | |
| Offline | 207 ms | — | |
| Online | 194 ms | 26 | |
| Offline | 206 ms | — | |
| Online | 187 ms | 19 | |
| Online | 191 ms | 19 | |
| Online | 205 ms | 21 | |
| Online | 204 ms | 17 | |
| Online | 236 ms | 14 | |
| Online | 179 ms | 10 | |
| Online | 181 ms | 19 | |
| Online | 187 ms | 20 | |
| Online | 251 ms | 25 | |
| Online | 201 ms | 21 | |
| Online | 199 ms | 23 | |
| Offline | 211 ms | — | |
| Offline | 210 ms | — | |
| Online | 234 ms | 17 | |
| Online | — | 11 | |
| Online | 200 ms | 10 | |
| Online | 186 ms | 18 | |
| Online | 197 ms | 19 | |
| Online | 224 ms | 20 | |
| Offline | 244 ms | — |
5/200
Last checked 21 s ago
Wiped 2 d ago
Procedural Map

1/100
Last checked 2 s ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.