3/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
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192 ms · Chicago
Last checked 3 m ago
0 / 50 players
Procedural Map
21 days live Avg ping 200.5 ms Avg jitter 17 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 110.42.96.43:46381
First seen 12.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 19.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 12 · 02:31 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
22 full · 0 partial · 0 offline · 9 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 192 ms | 0 | |
| Online | 183 ms | 0 | |
| Offline | 192 ms | — | |
| Online | 196 ms | 0 | |
| Online | 180 ms | 0 | |
| Online | 191 ms | 0 | |
| Offline | 187 ms | — | |
| Online | 222 ms | 0 | |
| Online | 188 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 199 ms | 0 | |
| Offline | 203 ms | — | |
| Online | 193 ms | 0 | |
| Offline | 205 ms | — | |
| Online | 191 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 181 ms | 0 | |
| Offline | 178 ms | — | |
| Online | 186 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 185 ms | 0 | |
| Online | 199 ms | 0 | |
| Offline | 215 ms | — | |
| Online | 199 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 191 ms | 0 | |
| Offline | 196 ms | — | |
| Offline | 221 ms | — | |
| Online | 187 ms | 0 | |
| Offline | — | — | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | 189 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 176 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 223 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 259 ms | 0 | |
| Online | 229 ms | 0 | |
| Online | 211 ms | 0 | |
| Offline | — | — | |
| Online | 215 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 213 ms | 0 |
3/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

0/200
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.